If a Photon client doesn't handle events in its application, then Photon
will queue all of the events which are sent to Photon client, which
will cause Photon to consumes a lot of memory. If you kill the client then Photon will return this memory.
The solution is to handle these events within the client.
NOTE:
This entry has been validated against the SDP version listed above. Use
caution when considering this advice for any other SDP version. For
supported releases, please reach out to QNX Technical Support if you have any questions/concerns.