Virtual Socket
The Virtual Socket framework provides a simple mechanism for passing data between the host and a guest, or between guests, independently of network protocols.
Using sockets that exchange data through the TCP/IP stack is not the simplest communications method in a hypervisor system, because you need to configure networking in the virtual machines (VMs) in which guests run, and define a network interface in the host.
The virtual socket offers a zero-configuration virtual device that allows guest and host applications to exchange data using standard socket API calls and thus, behave similarly to TCP/IP applications. The device is useful for sending small data but is less efficient for streaming large data than the other frameworks. So it could be used for sending buffer addresses or small files but not audio or video content.
- the framework for passing data between OSs through virtual sockets
- the required host and guest components, and how to configure them
- how to run the required driver in the host and QNX Neutrino guests
- how to adapt applications that use TCP/IP to instead use virtual sockets
